CODING GAMES FROM SCRATCH: An Augmented Reading Experience / by Rachel Ziter
Series: Dabble lab. Code it yourself 4DPublisher: North Mankato, Minnesota : CAPSTONE PRESS, [2019]Copyright date: ©2019Description: 48 pages: colour illustrations; 28 cmContent type:- text
- unmediated
- volume
- 9781543536119
- 23Â 794.81525
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Browsing PD30, Bandar Baru Beris Jaya, Sik shelves,Shelving location: Pinjaman Kanak-kanak Close shelf browser (Hides shelf browser)
K 793.732 WAN Teka silang kata | K 793.74 TAN SOLVED! : | K 793.74 TAN SOLVED! : | K 794.81525 ZIT CODING GAMES FROM SCRATCH: | K 796 BAD Badminton and sepak takraw | K 796 HOC Hockey, golf, bowling, squash and table tennis | K 796 JAY Permainan |
A 4D book
Introduction: What is coding? --
What is scratch? --
Creating a scratch account --
How to use scratch --
Make your own games: Race game --
Monkey jumping on the bed! --
Save scratch cat! --
How did the crab cross the road? --
Space muffins --
Coding extras: Read more --
Makerspace tips --
Internet sites --
Coding glossary --
About the author.
Learn the basics of coding using Scratch by focusing on simple coding techniques and language. This visual, hands-on guide will teach junior makerspace users how to recreate stories, make their stories, create presentations, and construct unique quizzes, all using Scratch. Download the Capstone 4D app to access video tutorials, tips, and bonus projects for an augmented reality experience that extends learning beyond the printed page
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