Adventures with Great Minds /

Adventures with Great Minds / Edited by Karen Kwek - 80 pages : colour illustrations, colour photographs ; 27 cm - World of Science Comics : An Augmented Reality Experience ; 7 . - World of science comics : an augmented reality experience ; 7 .

Adventures with Great Minds is an immersive encounter with 20 of history's most influential people. How did George Stephenson's invention bring progress? Whose imagination gave us the Chinese classic, Journey to the West? What legacy did Clara Barton leave? Learn how Halley's Comet was discovered. Observe living things through the eyes of Charles Darwin. And be inspired by Helen Keller's determination. From early ocean navigators to the first man to walk on the moon, experience the genius and grit of the world's great minds as never before!

9789811242601 9789811241925 RM37.00


Inventions --Comic books, strips, etc.
Inventions--Juvenile literature
Inventors--Comic books, strips, etc.
Inventors--Juvenile literature
Discoveries in science --Comic books, strips, etc.
Discoveries in science --Juvenile literature
Graphic novels


Comic books, strips, etc.

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