000 02353nam a22004332i 4500
003 OSt
005 20210404173828.0
008 210404t20192019enka jr 001 0 eng d
020 _a9780241317761
_cRM 75.50
_qhardback
040 _aPPAK
_beng
_cPPAK
_erda
082 0 4 _223
_a005.13
090 0 0 _a005.13
_bWOO
_dK
100 1 _aWoodcock, Jon,
_eauthor.
245 0 0 _aCOMPUTER CODING Projects FOR KIDS /
_cJON WOODCOCK ; FOREWORD BY CAROL VORDERMAN ; Consultant editor Craig Steele.
264 1 _aLondon :
_bDorling Kindersley Limited,
_c2019
264 4 _c©2019
300 _a224 pages :
_bcolour illustrations ;
_c24 cm
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aComputer coding---for kids
500 _aOriginally published: 2016.
500 _a "Now with Scratchâ„¢ 3.0"
500 _a"Revised and updated" --Page [1] of cover.
500 _aIncludes index.
520 _a Computer Coding Projects For Kids is the perfect introduction to coding for children. This colourful illustrated guide uses step-by-step instructions to show kids how to build a range of amazing projects, from birthday cards to music and games, using the programming language Scratch. Activities such as creating a virtual fireworks display, simulated snowflakes, fractal art and optical illusions not only teach essential coding skills, but enable kids to have fun as they learn. Projects can be personalised and adapted to encourage creativity, and can even be shared with friends, providing a simple and fun way for kids to learn coding.
521 _a "Key stages 2-4. Ages 8-16."
_bFront cover.
650 0 _aScratch (Computer program language)
_vJuvenile literature.
650 0 _aProgramming languages (Electronic computers)
_vJuvenile literature.
650 0 _aComputer programming
_vJuvenile literature.
650 0 _aInformation technology projects
_vJuvenile literature.
650 0 _aCoding theory
_vJuvenile literature.
655 7 _aEncyclopedias.
_2lcgft
700 1 _aVorderman, Carol,
_eauthor of foreword.
700 1 _aSteele, Craig,
_econtributor.
830 0 _aComputer coding---for kids
942 _2ddc
_cB
999 _c183204
_d183204