TY - BOOK AU - Woodcock,Jon AU - Vorderman,Carol AU - Steele,Craig TI - COMPUTER CODING : : PytHON proJects FOR KIDS / T2 - Computer coding---for kids SN - 9780241317747 U1 - 005.13 23 PY - 2019/// CY - London PB - Dorling Kindersley Limited, KW - Computer programming KW - Juvenile literature. KW - Programming languages (Electronic computers) KW - Juvenile literature KW - Scratch (Computer program language) KW - Information technology projects KW - Coding theory N1 - First published in 2015; "Now with Scratch 3"; Includes index.; "Key stages 2-4. Ages 8-16."; Front cover. N2 - Scratch 3.0 has landed, so stay ahead of the curve with this fully-updated guide for beginner coders. Kids will love the step-by-step, visual approach that makes even the most difficult coding concepts fun and easy to understand. Computer Coding Games for Kids blends coding theory with the practical task of creating exciting games. Children will learn the fundamentals of computer programming by showing them how to build their own games. Coding theory is taught through practical tasks, so young programmers don't just learn how computer code works, but also why it's done that way. Jumpy Monkey will show them how to simulate gravity in their games, or give Dog's Dinner a go to learn about collision detection. Once they've whizzed through the book, the possibilities are endless! ER -